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3D FASHION DESIGN

SCHOOL OF ART+DESIGN 

 

 

 

  • INSTRUCTOR: HAN-AH YOO

She teaches Computer-Aided Product Development courses focused on the use of the latest industry software programs including CLO 3D, Gemer Yunique PLM, Adobe Illustrator and Photoshop. Her research interests are focused on the application of emerging 2D and 3D technologies for sustainable product development to reduce commercialization lead-time and physical material waste.

 

 

  • OFFICE HOURS: BY APPOINTMENT

 

 

  • COURSE DESCRIPTION

The industry-standard fashion design software CLO 3D is a powerful and sustainable design tool that reduces design preparation time and the consumption of materials. This course covers the basics of sewing, modifications of patterns, colors, and textures in 2D and 3D. 

 

 

  • COURSE OBJECTIVE

This course aims to:

 

  • master the fundamentals of CLO 3D to create virtual 3D garment/soft-goods using best practices and workflow. 

  • delve more deeply into dart manipulation, pleats, gathering, and smocking.  

  • learn how to create colorways and edit textures, prints, graphics, and embroidery. 

  • create spaces like virtual showrooms, stores, and animated runway presentations.

  • develop and style personalized avatars.

  • learn terminology needed for communication between designers, patternmakers, and factories. 

  • learn how to import pattern files from other programs, trace patterns from images, and export files for printing.

  • Required

  • Knowledge in garment construction/patternmaking

    • If you do not have the required skills, we recommend that you complete Basic Patternmaking prior to registering for this course.

  • Adobe Illustrator proficiency in: the pen tool, layer tool, shape tool, the concept of paths and closed objects, and file import/export

    • If you do not have the required skills, we recommend that you complete Illustrator I prior to registering for this course.

  • Use Google slides and docs, screen sharing, and file import/export

  • Computer specifications: CLO System Requirements, a 2019 or newer computer is recommended

  • Access to Google Drive for instructor files

  • 3-button mouse (the scroll can work as a third button)

  • A second monitor is not required but highly recommended

 

 

 

  • EVALUATION OPPORTUNITY

*Project-based learning focused on developing real-world skills and portfolio assets

 

Project 01: T-shirt design with your story              5%

Project 02: Active wear                                        10%

Project 03: Women’s ready to wear                     10%

Project 04: Men’s ready to wear                          10%

Project 05: Kid’s wear                                          10%

Project 06: Accessories/Homewear                    10%

Project 07: Collection proposal                           10%

Final: Mini collection                                            25%

Attendance                                                          10%

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                                                                           100%

 

 

  • CTO SUCCEED IN THIS CLASS

You should believe in yourself, embrace your talents, and work outside of your comfort zone.

  • be on time

  • feel free to research what others have done and be inspired 

  • design your own masterpiece

  • keep making something

  • your efforts do not let you down

  • if you need help ask questions

 

 

  • ACADEMIC INTEGRITY

Academic integrity means honesty and responsibility in scholarship. Students and faculty alike must obey rules of honest scholarship, which means that all academic work should result from an individual’s own efforts. Intellectual contributions from others must be consistently and responsibly acknowledged. Academic work completed in any other way is fraudulent.

 

 

  • ATTENDANCE

There are no excused absences. An absence is defined as missing class entirely, showing up fifteen minutes past the official class time as listed in the course catalog, and/or not being in class fifteen minutes or more during the duration of the class. There are, however, extenuating circumstances where missing class is a necessity. In these instances, it is best to engage in conversation with the instructor so that any necessary course arrangements can be made. Like previously mentioned, attendance in class is mutually beneficial for all involved. However, students are allowed two absences before their grade is affected. If a student misses three class- es, they will receive 10% off their final course grade. If a student misses four classes, their grade will be deducted by 20% and so on. If a student happens to miss a class period, they are individually responsible to find out what material was missed from their peers. The faculty is not responsible for giving the student material that was missed due to an unexcused absence.

 

 

  • LATE WORK

Achieving success in academic pursuits depends not only on students doing their work well, but also on time. Accordingly, assignments for this course must be received on the specified due date. Assignments are to be submitted as per the guidelines in each brief.

 

 

 

  • TARDIES

It is most beneficial for the students and instructor of the class to begin at the time listed in the university course catalog. However everyone is allowed five minutes after the listed start time to get to class without considered “tardy”. A tardy is consequently defined as arriving between five minutes past the official class time up until fifteen minutes past. After fifteen minutes, you should still attend class, however your participation grade will be deducted. If you arrive fifteen minutes past on the day of a critique, your work will not be accepted.

 

  • COMMUNICATION

All official course communication will be conducted in class, during office hours, and/or through e-mail. If a student communicates with the instructor via e-mail on a typical weekday, the instructor will strive to respond within 24 hours. The same courtesy is expected of the student. Only project clarification and course questions will be responded to via e-mail. The instructor typically will not review project files nor discuss grades via e-mail . If there are specific questions concerning the details/concepts of a piece that involve examining a file, they should be addressed in class, during office hours, or by appointment. A professional and respectful tone is required in all course communication, both with other students and in direct contact with the instructor. The use of proper spelling, capitalization, sentence structure, and grammar is expected in all e-mails and other writing.

*Students with physical, medical, systemic, learning, and psychiatric disabilities who wish to seek accommodations in this course should contact Disability Resources and Educational Services for a Letter of Accommodation and present it to the instructor during the first week of class. Accommodations will not be made retroactively.

 

  • REQUIRED SUPPLIES

You are required to have certain supplies and expenditures for this course, which will be outlined in detail on each project brief. Your total required expenditures will be roughly equivalent to the average cost of textbooks and/or course readers for a seminar/ lecture course. If your financial situation does not allow for these expenditures please contact your instructor to work out a strategy for acquiring the proper equipment/supplies required for this course.

 

  • GRADE EXPLANATIONS

» A+ (100 %) A (95–99 %) A- (90–94 %)

Excellent concept and execution

The grade “A” is assigned in situations where students clearly excel in their mastery of course topics both intellectually and visually. This grade indicates sound engagement with the course material, the ability to verbally articulate the process, and success in synthesizing ideas into form and content.

» B+ (87–89 %) B (84–86 %) B- (80–83 %)

Better than average conceptualization, or average conceptualization and excellent execution The “B” grade is assigned to student performance that reaches beyond the minimum in grasp of the topic and/or execution. Often, students are able to engage course matter at a higher intellectual level than their visual sophistication allows; i.e., their form-giving skills are not yet developed adequately to allow them to express their ideas visually. Thus,an ambitious attempt at extending themselves out beyond their own comfort zone, even though it may not succeed as an end product, may constitute “B” level performance.

» C+ (77–79 %) C (74–76 %) C- (70–73 %)

Average performance; all minimum requirements met

It is assumed at the beginning of the course that all students are capable and at least willing to perform at an average level; therefore, “C” represents average performance. It is left to the individual student beyond that point to distinguish himself or herself, rising to the levels of “B” or “A” grades.

» D+ (67–69 %) D (64–66 %) D- (60–63 %)

Less than average concept, or average concept with poor execution “D” grades are intended to communicate to students that they are not performing even to the average basic level in the project or course. It is absolutely imperative if you receive a “D” grade that you set up an appointment with your instructor to discuss means of improvement.

» F (≤59 %)

Non-fulfillment of minimum requirements

A failing grade of “F” is given when students have not demonstrated a sufficient degree of mastery of the course content to proceed to the next level in the curricular sequence.

 

  • COURSE SCHEDULE (SUBJECT TO CHANGE)

 

WEEK 1

  • Introduction (course and tools)

  • Demo-T-shirt (round-neck)

  • Warm up project assigned with a reading (reading CLO article, 2D T-shirt design sketches)

 

WEEK 2

  • Warm up project due at the beginning of the class

  • Demo-T-shirt with collar

  • Project 1 assigned (3D T-shirt)

  • Workday

  • Critique-2D T-shirt design (personal meeting 3 minutes each)

 

WEEK 3

  • Project 1 due (3D T-shirt)

  • Critique 3D T-shirt design

  • Demo

  • Project 2 assigned (Active wear)

 

WEEK 4

  • Demo

  • Workday

 

WEEK 5

  • Project 2 (Active wear) due at the beginning of the class

  • Critique Active wear

  • Demo

  • Project 3 assigned (Women’s wear)

 

WEEK 6

  • Demo

  • Workday

 

WEEK 7

  • Project 3 (Women’s wear) due at the beginning of the class

  • Critique-Women’s wear

  • Demo

  • Workday

  • Project 4 assigned (Men’s wear)

 

WEEK 8

  • Demo

  • Workday

 

WEEK 9

  • Project 4 (Men’s wear) due at the beginning of the class

  • Critique-Men’s wear

  • Demo

  • Workday

  • Project 5 assigned (Kid’s wear)

 

WEEK 10

  • Demo

  • Workday

 

WEEK 11

  • Project 5 (Kid’s wear) due at the beginning of the class

  • Demo

  • Workday

  • Project 6 assigned (Accessories)

 

WEEK 12

  • Demo

  • Workday

  • Project 7 assigned (Proposal)

  • Lecture: Color, Textile, Mood board

 

WEEK 13

  • Project 6 (Accessories) due at the beginning of the class

  • Collection proposal due at the beginning of the class

  • Proposal short meeting (5 minutes each)

  • Demo

  • Workday

 

WEEK 14

  • Demo

  • Workday

 

WEEK 15

  • Workday

 

WEEK 16

  • Final collection due at the beginning of the class

  • Critique

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